Like System Shock, gameplay consists of first-person combat and exploration. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. The game takes place on board a starship in a cyberpunk depiction of 2114. The alterations were made when Electronic Arts-who owned the System Shock franchise rights-signed on as publisher. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Once inside cyberspace, you know what to do.Action role-playing, first-person shooter, survival horror ![]() Get back to the now open middle section of the level. Use the Isolinear Chipset on the Circuit Board Slot. Get into the room that was previously blocked off by the force doors. Solve the puzzle to open the last force door. The last button will activate a force bridge to the middle and open up the puzzle. Pushing it will open another alcove with another button and so on. Get into this room and look for a button to push. ![]() Since you don't have much time here, having a Disposable Logic probe on you is helpful. Solve the puzzle to open the next force door. Either way you end up in a labyrinth of corridors. The green force field blocking the way only deactivates when the enemy is passing through, so you need to kill it while it's in that position. Push the button to teleport into the cage, grab the Isolinear Chipset and press the button inside the cage to get out again.Įither drop down and crawl into the vent to your right or use your jump jets to get over the gap. Push the button to remove part of the force field and drop down into the labyrinth.įind the puzzle and solve it to remove one of the force doors.
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